I’ve been working on a GUI library to be used with the Blender Game Engine. It is licensed under a zlib style license and uses the BGE’s VideoTexture module for handling image data, BGL for drawing, and BLF for font data and text rendering. So far there are only two widgets available: Image and Label. My main purpose for making a release now is to get feedback on the api. Also, a note on the api: it’s not “stable” and likely to change in the future.

Requirements:

  • Recent Blender 2.5 build (rev 28590 or later)

Here is a download link: http://dl.dropbox.com/u/3431679/bgui-0.01.zip

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